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As per our original news story on the package, 2K say, “if you already own BioShock, BioShock 2, and/or Minerva’s Den on Steam, you will be able to upgrade to the remastered version of the respective title(s) for free after release. If you already own the games you'll actually get these updated versions free of charge. I'll be on holiday at that point, not watching people get stabbed with needles (unless something goes horribly wrong). It'll be out on 16 September if you're interested. So I guess it's like Ayn Rand meets Blue Planet. To do it, youll want to open your BioShock2SP.ini file (/AppData/Roaming/BioshockHD/Bioshock2) and find this section: Engine.Console ConsoleKey1 DisableAutoCompletionfalse DefineOwnDictionaryfalse. The trailer with the visual comparisons shows high-res textures, water effects, environmental detailing, improved squid tentacles, additional jellyfish, LOTS OF SEAWEED - that sort of thing.
BIOSHOCK 2 REMASTERED COLOR SETTINGS PC
Binfinite is getting prettied up for console but the PC version is already at that level when you put it on high settings so they're leaving it be. They're also fancying up/remastering the first two for PC. Okay, I've made it! No needles, but a bunch of gore if that bothers you? Although I've sort of given up trying to guess what bothers people ever since I posted a picture of a delightful crab in chat and John freaked out.Īnyway! If you were unsure about what this collection actually is, it's basically a multi-game package where you get BioShock, BioShock 2 and BioShock Infinite and their single-player DLC. As you descend, you will watch a video introducing you to Rapture, as narrated by Andrew Ryan himself. Enter the submarine (Bathysphere) and use the controls. Walk to the back of the room, down the stairs, and all the way down to the bottom. That's why I'm now watching the BioShock: The Collection Remastered trailer through my fingers, ready to cover my eyes at any moment should a needle make a sudden appearance: Meet Andrew Ryan, who you will soon learn is the creator of Rapture. I played Binfinite, though, and that was better, although I think some of the DLC is perhaps not my cup of tea in terms of icky moments.
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Remastered is still noticeably bad when it comes to its acceleration, but despite how sluggish it feels, I do feel like I'm landing shots a lot better than I was able to back in 2008 or so when I first played the game.So I can't play the original BioShock because I can't deal with injections at all. May have lent to a sense that things were moving too fast.
BIOSHOCK 2 REMASTERED COLOR SETTINGS TV
However, that feeling may have come from a combination of bad FOV settings and input lag from my display at the time - back then I had no real sense to think about response time in my display selection, and I think the TV I had was pretty bad at it, as Rock Band and Guitar Hero would often calibrate around 100ms. I mean, it's not impossible to adjust, but DOOM felt like the PERFECT balance of speed and accuracy on an analog stick, and I'm really hoping we can kind of have developers take notice.īioShock Remastered does feel like it's better than the 2007 original release to me, as I seem to recall playing with a gamepad feeling extremely fast and twitchy on Xbox 360. Going from DOOM to Overwatch back in May felt like a step back into the mid-2000's in terms of actual analog tuning. That game's sense of speed is like 2x that of most shooters, so it felt like a miracle that the controls felt as good as they did. There was a point where I turned off aim assist entirely and was able to continue to get accurate shots off. I feel like DOOM this year established the gold standard.
BIOSHOCK 2 REMASTERED COLOR SETTINGS MOD
I wish I could mod this game and choose what I want to change. Overall I personally prefer the original, but wish it had the some of the textures, models, and lighting of the remaster. 60fps physics by default (There's a simple mod that does it to the original version so it's not really a pro) Higher res textures and some improved models Way less bubbles out of windows? (not positive) ini to max some settings ("DynamicShadowDetail=High" for example is default at Medium) Most shiny specular surfaces are toned way down Forcing SGSSAA with Nvidia Inspector breaks dynamic shadows, light shafts, smoke, and some water effects Environmental smoke and fog is toned down (better alpha possibly, but I prefer the original) Light shafts are toned down (better alpha possibly, but I prefer the original) EAX 5.1 and 7.1 surround is gone (like KOTOR) Looks like they disabled high detail soft particles and multithreaded rendering in the remaster, for whatever reason.Ī few observations between original Bioshock 1 and remastered
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